ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 35.000000
cameraFov (float): 54.317062
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 14172.059570
cameraTransform (m44f): [{-0.000926525, -0.99692, -0.0784193, -3354.59}, {-1, 0.000923672, 7.26575e-005, -4901.04}, {0, 0.0784194, -0.99692, 1072.98}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3999, 2799]
displayWindow (box2i): [0, 0, 3999, 2799]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): “scanlineimage”
vrayInfo/camera (string): “VRayCam_MAIN”
vrayInfo/computername (string): “boj-workstation”
vrayInfo/cpu (string): “INTEL/Model:15,Family:6,Stepping:1,Cache:0”
vrayInfo/date (string): “15-Nov-17”
vrayInfo/filename (string): “117024_Medialab_P443_01.max”
vrayInfo/frame (string): “00000”
vrayInfo/h (string): “0”
vrayInfo/mhz (string): “0MHz”
vrayInfo/noiseThreshold (string): “0.001000”
vrayInfo/numPasses (string): “0”
vrayInfo/numSubdivs (string): “0.00”
vrayInfo/os (string): “Win10”
vrayInfo/primitives (string): “0”
vrayInfo/ram (string): “32672MB”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/time (string): “02:39:33”
vrayInfo/vmem (string): “134217728MB”
vrayInfo/vraycore (string): “3.25.01”
vrayInfo/vrayversion (string): “Internal V-Ray version Adv 3.50.04”
vrayInfo/w (string): “0”
=Channels=
A (half)
AO.B (half)
AO.G (half)
AO.R (half)
B (half)
DiffuseFilter.B (half)
DiffuseFilter.G (half)
DiffuseFilter.R (half)
G (half)
Lighting.B (half)
Lighting.G (half)
Lighting.R (half)
MM_01-03.B (half)
MM_01-03.G (half)
MM_01-03.R (half)
MM_04-06.B (half)
MM_04-06.G (half)
MM_04-06.R (half)
MM_07-09.B (half)
MM_07-09.G (half)
MM_07-09.R (half)
MM_10-12.B (half)
MM_10-12.G (half)
MM_10-12.R (half)
MM_13-15.B (half)
MM_13-15.G (half)
MM_13-15.R (half)
R (half)
RawLighting.B (half)
RawLighting.G (half)
RawLighting.R (half)
RawReflection.B (half)
RawReflection.G (half)
RawReflection.R (half)
Reflection.B (half)
Reflection.G (half)
Reflection.R (half)
Refraction.B (half)
Refraction.G (half)
Refraction.R (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayLightSelect.B (half)
VRayLightSelect.G (half)
VRayLightSelect.R (half)
WireColor.B (half)
WireColor.G (half)
WireColor.R (half)
Z (float)
atmosphere.B (half)
atmosphere.G (half)
atmosphere.R (half)
background.B (half)
background.G (half)
background.R (half)
defocusAmount (half)
effectsResult.B (half)
effectsResult.G (half)
effectsResult.R (half)
globalIllumination.B (half)
globalIllumination.G (half)
globalIllumination.R (half)
noiseLevel (half)
reflectionFilter.B (half)
reflectionFilter.G (half)
reflectionFilter.R (half)
refractionFilter.B (half)
refractionFilter.G (half)
refractionFilter.R (half)
specular.B (half)
specular.G (half)
specular.R (half)
worldNormals.X (half)
worldNormals.Y (half)
worldNormals.Z (half)
worldPositions.X (float)
worldPositions.Y (float)
worldPositions.Z (float)